
Our planned features and development milestones for Special Ops.
Q1 2026
Lock core game design, build playable internal prototype, and define tech stack. Establish foundation systems including movement, combat, and basic mechanics.
Q2 2026
Build internal playable 5v5 build with replicated systems, hit registration, and basic matchmaking infrastructure.
Q3 2026
Build what makes the game unique: reverse replay system, dual objectives, camera mechanics, and simulation rewards.
Q4 2026
Polish core systems, add second map, implement basic ranked mode, and prepare for closed alpha launch.
Q2 2027
Introduce higher-complexity features including multiple exit strategies, adrenaline syringe, and nano-suit prototype.
Q3 2027
Build critical competitive systems for game longevity: ranked system, official website stats, and ID verification.
Q4 2027
Expand content with additional maps, weapons, and advanced mechanics.
Q1 2028
Open beta stress testing, final polish, and launch preparation with full feature set.
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